Tendrils of Darkness — Epilogue
Epilogue With No Man’s Land finally behin...
Tendrils of Darkness — Epilogue
Epilogue With No Man’s Land finally behin...
Tendrils of Darkness — Chapter 50: Final Confrontation
Final Confrontation Years of sentinel train...
Tendrils of Darkness — Chapter 49: Secrets Revealed
Secrets Revealed Circling Copius, the owlbe...
by Will Spero
Declaration of War “I’m still hearing that incessant bellowing,” Zeph rubbed his temples. After spending the night being noisily ferried across the desolate plains, he was afraid that sound would haunt his dreams for many nights to come. Sel responded hoarsely, “It’s a natural welanob instinct to bellow.” “But couldn’t you’ve taken a break?” […]
by Will Spero
Transformation Sel might have made straight for the main gates of Feralintero had he not dearly needed the yiltoline cloth he had ordered. He supposed the detour might throw the guards off their trail. They burst into the shop at a brisk run. The only other customer in the store gaped at the commotion […]
by Will Spero
A Secret Meeting Selgrin wandered the nearby streets, avoiding the eyes that followed him from seemingly every window and doorway. He had almost forgotten how you couldn’t get from the residential areas to the taverns without going through the merchant quarters first. It made getting from point A to point C a real pain […]
by David Castro
Mythology is a rich place to draw on as a writer of fantasy, especially those of the ancient world, where there are not nearly as many living worshipers to offend. These stories are already larger than live and inside their own mythos, to take them and add them to the melodrama that is real life […]
by Will Spero
A Well-Guarded Pawn It was the midday when the summons finally came. Had it not, Raven had been prepared to take matters into his own hands. He crossed the room past the desk and the uneaten slice of honey bread the monk had brought him the prior evening. He scoffed at being treated like […]
Sharakhai, the great city of the desert, center of commerce and culture, has been ruled from time immemorial by twelve kings -- cruel, ruthless, powerful, and immortal. With their army of Silver Spears, their elite company of Blade Maidens and their holy defenders, the terrifying asirim, the Kings uphold their positions as undisputed, invincible lords of the desert. There is no hope of freedom for any under their rule.
Or so it seems, until Çeda, a brave young woman from the west end slums, defies the Kings' laws by going outside on the holy night of Beht Zha'ir. What she learns that night sets her on a path that winds through both the terrible truths of the Kings' mysterious history and the hidden riddles of her own heritage. Together, these secrets could finally break the iron grip of the Kings' power...if the nigh-omnipotent Kings don't find her first.
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