The first in an ornate yet dark debut fantasy series, set in an original and beautifully imagined world, and populated by unforgettable characters
Lucien de Fontein has grown up different. One of the mysterious and misshapen Orfano who appear around the Kingdom of Landfall, he is a talented fighter yet constantly lonely, tormented by his deformity, and well aware that he is a mere pawn in a political game. Ruled by an insane king and the venomous Majordomo, it is a world where corruption and decay are deeply rooted—but to a degree Lucien never dreams possible when he first discovers the plight of the "insane" women kept in the haunting Sanatoria. Told in a continuous narrative interspersed with flashbacks we see Lucien grow up under the care of his tutors. We watch him forced through rigorous Testings, and fall in love, set against his yearning to discover where he comes from, and how his fate is tied to that of every one of the deformed Orfano in the Kingdom, and of the eerie Sanatoria itself.
Welcome to the City Unspoken, where Gods and Mortals come to die.
Contrary to popular wisdom, death is not the end, nor is it a passage to some transcendent afterlife. Those who die merely awake as themselves on one of a million worlds, where they are fated to live until they die again, and wake up somewhere new. All are born only once, but die many times . . . until they come at last to the City Unspoken, where the gateway to True Death can be found.
Wayfarers and pilgrims are drawn to the City, which is home to murderous aristocrats, disguised gods and goddesses, a sadistic faerie princess, immortal prostitutes and queens, a captive angel, gangs of feral Death Boys and Charnel Girls . . . and one very confused New Yorker.
Late of Manhattan, Cooper finds himself in a City that is not what it once was. The gateway to True Death is failing, so that the City is becoming overrun by the Dying, who clot its byzantine streets and alleys . . . and a spreading madness threatens to engulf the entire metaverse.
Richly imaginative, David Edison's The Waking Engine is a stunning debut by a major new talent.
R. S. Belcher’s debut novel, The Six-Gun Tarot, was enthusiastically greeted by critics and readers, who praised its wildly inventive mixture of dark fantasy, steampunk, and the Wild West. Now Belcher returns to Golgotha, Nevada, a bustling frontier town that hides more than its fair share of unnatural secrets.
1870. A haven for the blessed and the damned, including a fallen angel, a mad scientist, a pirate queen, and a deputy who is kin to coyotes, Golgotha has come through many nightmarish trials, but now an army of thirty-two outlaws, lunatics, serial killers, and cannibals are converging on the town, drawn by a grisly relic that dates back to the Donner Party…and the dawn of humanity.
Sheriff Jon Highfather and his deputies already have their hands full dealing with train robbers, a mysterious series of brutal murders, and the usual outbreaks of weirdness. But with thirty-two of the most vicious killers on Earth riding into Golgotha in just a few day’s time, the town and its people will be tested as never before—and some of them will never be the same.
The Shotgun Arcana is even more spectacularly ambitious and imaginative than The Six-Gun Tarot, and confirms R. S. Belcher’s status as a rising star.